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	Comments on: Tips to Up Your &quot;What If&quot; Game	</title>
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	<link>https://writersinthestormblog.com/2020/10/tips-to-up-your-what-if-game/</link>
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		<title>
		By: Eldred Bird		</title>
		<link>https://writersinthestormblog.com/2020/10/tips-to-up-your-what-if-game/#comment-146866</link>

		<dc:creator><![CDATA[Eldred Bird]]></dc:creator>
		<pubDate>Fri, 30 Oct 2020 02:11:14 +0000</pubDate>
		<guid isPermaLink="false">https://writersinthestormblog.com/?p=41213#comment-146866</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://writersinthestormblog.com/2020/10/tips-to-up-your-what-if-game/#comment-146865&quot;&gt;dholcomb1&lt;/a&gt;.

Too bad...I always look forward to your comments.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://writersinthestormblog.com/2020/10/tips-to-up-your-what-if-game/#comment-146865">dholcomb1</a>.</p>
<p>Too bad...I always look forward to your comments.</p>
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		<title>
		By: dholcomb1		</title>
		<link>https://writersinthestormblog.com/2020/10/tips-to-up-your-what-if-game/#comment-146865</link>

		<dc:creator><![CDATA[dholcomb1]]></dc:creator>
		<pubDate>Thu, 29 Oct 2020 22:20:26 +0000</pubDate>
		<guid isPermaLink="false">https://writersinthestormblog.com/?p=41213#comment-146865</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://writersinthestormblog.com/2020/10/tips-to-up-your-what-if-game/#comment-146862&quot;&gt;Jenny Hansen&lt;/a&gt;.

I&#039;ve had the issue on a few other WP blogs, but this was the first time here.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://writersinthestormblog.com/2020/10/tips-to-up-your-what-if-game/#comment-146862">Jenny Hansen</a>.</p>
<p>I've had the issue on a few other WP blogs, but this was the first time here.</p>
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		<title>
		By: Jenny Hansen		</title>
		<link>https://writersinthestormblog.com/2020/10/tips-to-up-your-what-if-game/#comment-146862</link>

		<dc:creator><![CDATA[Jenny Hansen]]></dc:creator>
		<pubDate>Thu, 29 Oct 2020 06:43:30 +0000</pubDate>
		<guid isPermaLink="false">https://writersinthestormblog.com/?p=41213#comment-146862</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://writersinthestormblog.com/2020/10/tips-to-up-your-what-if-game/#comment-146861&quot;&gt;dholcomb1&lt;/a&gt;.

I am so sorry to hear that!!]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://writersinthestormblog.com/2020/10/tips-to-up-your-what-if-game/#comment-146861">dholcomb1</a>.</p>
<p>I am so sorry to hear that!!</p>
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			</item>
		<item>
		<title>
		By: dholcomb1		</title>
		<link>https://writersinthestormblog.com/2020/10/tips-to-up-your-what-if-game/#comment-146861</link>

		<dc:creator><![CDATA[dholcomb1]]></dc:creator>
		<pubDate>Thu, 29 Oct 2020 04:43:43 +0000</pubDate>
		<guid isPermaLink="false">https://writersinthestormblog.com/?p=41213#comment-146861</guid>

					<description><![CDATA[hmm... my answer timed out and disappeared.]]></description>
			<content:encoded><![CDATA[<p>hmm... my answer timed out and disappeared.</p>
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		<title>
		By: christopherlentzauthor		</title>
		<link>https://writersinthestormblog.com/2020/10/tips-to-up-your-what-if-game/#comment-146860</link>

		<dc:creator><![CDATA[christopherlentzauthor]]></dc:creator>
		<pubDate>Thu, 29 Oct 2020 00:24:01 +0000</pubDate>
		<guid isPermaLink="false">https://writersinthestormblog.com/?p=41213#comment-146860</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://writersinthestormblog.com/2020/10/tips-to-up-your-what-if-game/#comment-146851&quot;&gt;LauraDrake&lt;/a&gt;.

Laura, your game-of-opposites approach to main-character development is genius. Going to apply it to my WIP. How can the pairs&#039; goals and gifts be opposite yet complementary? How can their weaknesses and strengths work together? It&#039;s a great way to get to the why-do-they-need-each-other backbone of their journey.

Eldred, thanks for the provocative post. Just put a new sticky note on my monitor that says &quot;...and then what?&quot;]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://writersinthestormblog.com/2020/10/tips-to-up-your-what-if-game/#comment-146851">LauraDrake</a>.</p>
<p>Laura, your game-of-opposites approach to main-character development is genius. Going to apply it to my WIP. How can the pairs' goals and gifts be opposite yet complementary? How can their weaknesses and strengths work together? It's a great way to get to the why-do-they-need-each-other backbone of their journey.</p>
<p>Eldred, thanks for the provocative post. Just put a new sticky note on my monitor that says "...and then what?"</p>
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		<title>
		By: Jenny Hansen		</title>
		<link>https://writersinthestormblog.com/2020/10/tips-to-up-your-what-if-game/#comment-146859</link>

		<dc:creator><![CDATA[Jenny Hansen]]></dc:creator>
		<pubDate>Wed, 28 Oct 2020 18:11:45 +0000</pubDate>
		<guid isPermaLink="false">https://writersinthestormblog.com/?p=41213#comment-146859</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://writersinthestormblog.com/2020/10/tips-to-up-your-what-if-game/#comment-146856&quot;&gt;Ellen&lt;/a&gt;.

Oooooo, that logline generator looks like fun, Ellen! Kinda like doing the NYC Midnight challenge, it tells you loosely what you&#039;re going to be writing about.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://writersinthestormblog.com/2020/10/tips-to-up-your-what-if-game/#comment-146856">Ellen</a>.</p>
<p>Oooooo, that logline generator looks like fun, Ellen! Kinda like doing the NYC Midnight challenge, it tells you loosely what you're going to be writing about.</p>
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		<title>
		By: Jenny Hansen		</title>
		<link>https://writersinthestormblog.com/2020/10/tips-to-up-your-what-if-game/#comment-146858</link>

		<dc:creator><![CDATA[Jenny Hansen]]></dc:creator>
		<pubDate>Wed, 28 Oct 2020 18:10:36 +0000</pubDate>
		<guid isPermaLink="false">https://writersinthestormblog.com/?p=41213#comment-146858</guid>

					<description><![CDATA[The characters almost always just come to me - then I have to What If the plot to know where to take them. So yes, it is almost always a character-driven What If for me. I usually do the What If AFTER my initial rush of &quot;knowing&quot; has run dry. Sometimes it screws me up to wait, but usually a story is better if I let it just happen before I go messing with things.]]></description>
			<content:encoded><![CDATA[<p>The characters almost always just come to me - then I have to What If the plot to know where to take them. So yes, it is almost always a character-driven What If for me. I usually do the What If AFTER my initial rush of "knowing" has run dry. Sometimes it screws me up to wait, but usually a story is better if I let it just happen before I go messing with things.</p>
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		<title>
		By: Eldred Bird		</title>
		<link>https://writersinthestormblog.com/2020/10/tips-to-up-your-what-if-game/#comment-146857</link>

		<dc:creator><![CDATA[Eldred Bird]]></dc:creator>
		<pubDate>Wed, 28 Oct 2020 17:09:29 +0000</pubDate>
		<guid isPermaLink="false">https://writersinthestormblog.com/?p=41213#comment-146857</guid>

					<description><![CDATA[Great tool, Ellen. I love when I hear stories about encouraging creativity and helping children stretch their imaginations!]]></description>
			<content:encoded><![CDATA[<p>Great tool, Ellen. I love when I hear stories about encouraging creativity and helping children stretch their imaginations!</p>
]]></content:encoded>
		
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		<item>
		<title>
		By: Ellen		</title>
		<link>https://writersinthestormblog.com/2020/10/tips-to-up-your-what-if-game/#comment-146856</link>

		<dc:creator><![CDATA[Ellen]]></dc:creator>
		<pubDate>Wed, 28 Oct 2020 16:56:44 +0000</pubDate>
		<guid isPermaLink="false">https://writersinthestormblog.com/?p=41213#comment-146856</guid>

					<description><![CDATA[Great post! 

Back when I taught Pre-K in a progressive school my students dictated stories that I wrote down for them.
 
Whenever they were stuck, we played the &quot;And then what happened&quot; game. That never failed, especially when asked with an excited voice. Their stories were always character driven. For added fun they had to decide which of their classmates would be in the story. The students performed their plays the same day.

I found a useful resource: http://www.mitchmoldofsky.com/LoglinePage0.htm

Along with the logline generator there are a few other useful tools, such as a synopsis engine and character charts.]]></description>
			<content:encoded><![CDATA[<p>Great post! </p>
<p>Back when I taught Pre-K in a progressive school my students dictated stories that I wrote down for them.</p>
<p>Whenever they were stuck, we played the "And then what happened" game. That never failed, especially when asked with an excited voice. Their stories were always character driven. For added fun they had to decide which of their classmates would be in the story. The students performed their plays the same day.</p>
<p>I found a useful resource: <a href="http://www.mitchmoldofsky.com/LoglinePage0.htm" rel="nofollow ugc">http://www.mitchmoldofsky.com/LoglinePage0.htm</a></p>
<p>Along with the logline generator there are a few other useful tools, such as a synopsis engine and character charts.</p>
]]></content:encoded>
		
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		<title>
		By: Eldred Bird		</title>
		<link>https://writersinthestormblog.com/2020/10/tips-to-up-your-what-if-game/#comment-146855</link>

		<dc:creator><![CDATA[Eldred Bird]]></dc:creator>
		<pubDate>Wed, 28 Oct 2020 16:53:24 +0000</pubDate>
		<guid isPermaLink="false">https://writersinthestormblog.com/?p=41213#comment-146855</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://writersinthestormblog.com/2020/10/tips-to-up-your-what-if-game/#comment-146852&quot;&gt;Terry Odell&lt;/a&gt;.

Great examples, Terry. Genre can really drive where you start and where you go with the story. Genre readers have certain expectations that must be met. Whether you&#039;re writing romance, sci-fi, fantasy or mystery, it pays to know your audience and the beats you have to hit to be successful.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://writersinthestormblog.com/2020/10/tips-to-up-your-what-if-game/#comment-146852">Terry Odell</a>.</p>
<p>Great examples, Terry. Genre can really drive where you start and where you go with the story. Genre readers have certain expectations that must be met. Whether you're writing romance, sci-fi, fantasy or mystery, it pays to know your audience and the beats you have to hit to be successful.</p>
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