Why should you, as a writer, pay attention to computer games? James R. Preston shares lessons learned from the stories of good computer games.

Why should you, as a writer, pay attention to computer games? James R. Preston shares lessons learned from the stories of good computer games.
Margie Lawson has gathered some of the best writing rules from: Stephen King, Jodi Picoult, Maya Angelou, Jack London, Elmore Leonard, and Neil Gaiman.
The goal of deep POV is to entirely remove the narrator/author voice and immerse the reader in the character’s lived experience of the story as it happens.
In part 2 we look at weaving the backstory, planning a civilization, inventing tech, and character development, with the science that solves or creates trouble.
Can authors ever really, truly Put-Down-the-Pen? Look at common considerations people have when making a big career change in writing.
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